The fighting system is deceptively simple. Each strike you make drains some of your focus, and once it is gone you have to switch back to your other basic styles to continue with the combat. Chi is also used to generate more damage with your strikes with Chi Strike Mode and to power your Magic and Transformation styles. No clunky potions or other items to collect. Luckily you have a built in healing system, just hold down the white button and you will trade your Chi for health. Unlike other RPGs, it is more about how you choose to develop your character rather than how your characters is initially build that matters the most in the game. One of the pre-generated characters will do the job nicely though. You can also choose the martial style that you start with as a new character. If you want to customize your character more you can get in and change each of your three stats, Body (gives you Health), Spirit (gives you Chi) and Mind (gives you focus). There isn?t any customization that you can do to the look of your character in here unfortunately but each of the six characters is very well animated and detailed. When you sit down to create your character you can pick from one of six templates, three male, three female. Your alignment will also affect what styles open up to you later in the game. Indecisive gamers of the world unite, finally an ending just for you. Although I have not finished the game (yet) there are supposed to be three endings, one for each Open Palm and Closed Fist as well as an ending for a neutral character. This isn?t quite the good and evil that you experienced in KOTOR, the answers that you are presented with aren?t as easily identified as being blatantly Open Palm or Closed Fist. Each of these responses during combat will move your character along either the Open Palm, or Closed Fist paths. Each conversation that you have with an important NPC is well written and you actually have intelligent, meaningful answers as opposed to the drivel that is normally prevalent in these ?choose your response? games. The fights are meant to further develop the story and advance the plot, not to show off that new demon transformation style you just picked up. It is an incredible deep and well developed world. With scroll stands, and books scattered about the world with even more information on the world your character inhabits the world really does have the depth that a lot of RPGs lack. It is an ancient oriental universe that is brought to life in stunning colour and style. There is a lot of conversation in this game as it is a story driven game. If you are looking for a replacement for Soul Caliber with non-stop action and fights, you are looking in the wrong place. Ok, I want to get something straight right off the bat. They could have made any game they wanted, and Jade Empire is the result. With their previous successes they really had their choice of game. BioWare has obviously been staying up watching late night TV.
#Jade empire custom character movie
We all like martial arts movies right? I mean when at 2am we are flipping around the channels and you see a grainy movie with guys jumping around like maniacs kicking outlaws and bandits in the head we all stop right? What is it about those movies? The plot seems to be superficial but yet we can?t turn away.